Archive for the ‘browser Webgame market’ Category

China Web Games Market Report in the First Half of 2011

RPG web games grow rapidly this year. In the first half of 2011, 315 browser-based games launched tests, including 180 RPG ones, 76 war strategy ones, 26 business simulation ones, 29 leisure competitive and community ones and 4 kids ones.Large game companies and large platforms keep ahead of others. 6 games were tested on Kunlun.com, 4 on xunwan.com and 3 on renren.com in the first half of 2011.

Gartner:Worldwide Video Game Spending Will Exceed $74B in 2011

Video game spending worldwide will exceed $74 billion in 2011, with that total reaching $112 billion by 2015, according to an analyst study.Software sales will make up $44.7 billion of the $74 billion total for 2011, The analyst firm estimates that, over the next five years, gaming hardware’s market share will remain constant, while software will lose part of its share to online gaming, with online gaming seeing a 27 percent annual growth rate through 2015.

Analysys: 2011China web game market size will be over 5 billion Yuan

July 5. news. From the analyze data which released by Enfodesk we can see that the Chinese web game market size is reached 1.027 billion Yuan in the first quarter of 2011.Because of the transition from the traditional Internet service providers to “platform”, the growth rate of web game market is accelerated.Some platforms, such as Tencent, BaiDU ,Thunder and 360 began to increase investment.